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Ultraman Justice



Publication Information


Ultraman Justice is an Ultra who appears in Ultraman Cosmos 2: The Blue Planet. He also appears in Ultraman Cosmos Vs Ultraman Justice: The Final Battle, under the identity of an alien girl named Julie.

Ultraman Cosmos : The Blue Planet

Another Ultraman much like Cosmos, Justice came to Earth at the end of the Scorpiss invasion. Attacking the invasion’s forerunner, Sandros, at the moment it attacked Cosmos. The ultra knocked the monster to the side. As it recovered, he delivered some of his energy to the weakened warrior, allowing them both to take on the vile monster. As they did so, Sandros began to unleash its black cloud, blocking out the sun. In complete darkness the pair of heroes was attacked mercilessly by its energized blades.

Ultraman Cosmos vs Ultraman Justice : The Final Battle

Aligning himself with a race of aliens intent on destroying all life on Earth before it could reach out and disrupt peace across the universe, the Ultra merged with an alien girl named Julie. Justice arrived while Cosmos was in battle with two of the Gloker Pawns. It seemed she had come to help, but instead recharged the robots with energy and helped vanquish the hero Ultraman Cosmos. Julie watched as more attacks spread across the globe, not showing an ounce of remorse until discovering a little girl and her pet dog.

Ultraman Ginga

Ultraman Justice participated in the Dark Spark War but this time he fought not only alongside Ultraman Cosmos but, with other Ultras from other universes and their allies against the forces of evil. In the middle of battle, Dark Lugiel turned every Ultra present, alongside their allies, monsters and aliens into Spark Dolls. With the war over an unknown warrior appeared and faced Darker Gale but like others he also turned into a Spark Doll. The location of Justice's Spark Doll is unknown. After Ginga defeated Dark Lugiel, Justice and the rest of the spark dolls return to their original forms and return to their own universe.

Game Appearances

Ultraman Fighting Evolution 3

Ultraman Justice is one of the playable Ultras for this game. He can transform into Crusher Mode as well.
  • In Story Mode, Ultraman Justice will face Cosmos as seen in the third film. There are two different routes in the game:
    • If Cosmos is defeated, Justice would face against Gloker Bishop until Cosmos' arrival.
    • If Justice is defeated, Cosmos would face against Gloker Bishop until Justice's arrival.
Ultraman Justice

Default Mode

Ultraman Justice Default Mode
  • Ultraman Justice Default Mode
    • Origin :
    • Version : Ultraman Cosmos 2001
    • Type : Ultra Warriors
    • Form : Default Mode
    • Host : Julie
    • Height : 46 m
    • Weight : 41,000 t
    • Flight Speed : Mach 13
    • Running Speed : Mach 3.5
    • Underwater Speed : Mach 2.8
    • Burrowing Speed : Mach 3.5
    • Jumping Height : 1600 m
    • Grip Strength : 100,000t
    • Appeareance :
  • Standard Mode is Justice's initial appearance, which can be considered as an equivalent to Cosmos' Luna Mode, where he demonstrated high mobility and performance.
Techniques:
  • Victorium Ray : Using both hands placed in front of him, Justice can emit a powerful orange energy beam from his arms.
  • Light Effector : Justice can fire a powerful orange energy beam from either hand.
  • Justice Smash : Justice can fire energy bombs from his fists. Averaged powered, but can be fired in rapid succession.
  • Dazzling Arrow : Arrow of light aimed at the vitals of the enemy.
  • Justice Remover : Justice is able to shoot energy waves that are able to revive something that was paralyzed. First seen used on Gloker Pawns.
  • Justice Ability : Justice can restore another Ultra's energy. First seen used on Cosmos
  • Justice Punch : Justice is able to perform a deadly punch on an opponent.
  • Justice Chop : Justice is able to perform a deadly chop on an opponent.
  • Justice Kick : Justice is able to perform a deadly kick on an opponent.
  • Justice Whipper : Justice is able throw an enemy, making it look like they're flying.
  • Extraordinary Jumper : Justice can easily leap over 1000 meters into the air.
  • Combination Attack : Justice can grab onto Cosmos's hands and they will both spin very fast. Upon letting go Justice's entire body will act like a boomerang.
  • Mode Switch : Justice is able to enter his Crusher mode at will. In Crusher mode, he is much stronger.
Technique not in used:
  • Justice Protect : Builds a wall of energy, emitted from his body, to protect himself and others from an enemy attack.
    • Justice Strong Protect : Builds a stronger wall of energy that's also emitted from body, unlike the normal protect, it can withstand stronger attacks.
    • Justice Fix : Justice is able to make himself or an object hover in space against gravity.
    • Justice See Through : Justice is able to see through any obstacle.
    • Justice Hearing : Justice is able to recognize a small sound in distant.
    • Justice Move : Justice able to teleport any where he wishes.
    • Justice Living : A beam that is able to stop the enemy in the air.
    • Justice Manifest : Justice can project rays that materialize an invisible enemy. Never seen
    • Justice Kinesis : By making full use of his Ultra psychic powers, Justice can make even large objects move through the air.
    • Justice Cutter : Justice can create a blade of light that is capable of cutting through an enemy in an instant.
    • Justice Swing : A Grappling Technique.
    • Justice Head Butt : Justice performs a very strong headbutt.
Justice Crusher Mode

Ultraman Justice Crusher Mode
  • Justice Crusher Mode
    • Origin :
    • Version : Ultraman Cosmos 2001
    • Type : Ultra Warriors
    • Form : Crusher Mode
    • Host : Julie
    • Height : 46 m
    • Weight : 41,000 t
    • Flight Speed : Mach 13
    • Underwater Speed : Mach 3.5
    • Burrowing Speed : Mach 4
    • Jumping Height : 1800 meters
    • Grip Strength : 120,000 t
    • Appeareance :
  • Crusher Mode is Justice's second form, which considered as an equivalent of Cosmos' Corona Mode, as it focuses on strength and firepower. Justice gains this form after realising what true "justice" means, as he stands up and rebel against Delaxion as well.
Techniques
  • Dagrium Ray : Using both hands placed in front of him, Justice can emit a powerful orange energy beam from his arms. More powerful than the Victorium Ray.
  • Justice Impact : Sometimes called the Justice Beam,Justice can fire a powerful orange beam from either one of his hands.
  • Bootleg Shot : Justice can emit tiny, yellow arrows of energy from his palms. He can fire more than one at a time.
  • Double Rolling Attack : Justice, alongside Cosmos, is able to jump at the same time and do a powerful vertical kick able to deal a great deal of damage.
  • Crusher Bloome : Justice is now capable of tearing apart materials such as metal used to make Gloker Rook.
  • Crusher Whipper : A stronger variation of the Justice Whipper.
  • Crusher High Kick : Justice able to do a strong high speed kick.
  • Justice Ability : Justice can restore another Ultra's energy. First seen used on Cosmos. (Used In Fight Evolution Rebirth Game).
  • Extraordinary Jumper : Justice can easily leap over 1000 meters in the air.
  • Super Strength : In Crusher mode, Justice's physical strength and energy attacks are much stronger than his Standard mode's.
  • Combine : In Crusher mode, Justice is able to combine with Ultraman Cosmos in order to create one, all powerful Ultra being, Ultraman Legend.
  • Cross Perfection : Justice can combine his power with Ultraman Cosmos' power, and both will release a super-powered energy beam from their hands. Cosmos releases a blue beam from his right arm, and Justices releases an orange one from his left. Before hitting the target, the two combine into one, large beam of green energy. Can destroy monsters like Gloker Bishop in one blow. Their ultimate attack.
Ultraman Legend (Fusion Ultra)

Ultraman Legend
  • Main Articles : Ultraman Legend
    • Origin : Earth (Cosmos Universe)
    • Version : Ultraman Cosmos
    • Type : Fusion Ultra
    • Form : Fusion Mode
  • Fusion :
  • Height : 50 meters
  • Weight : 50, 000 tons
  • Flight Speed : Mach 35
  • Running Speed : Mach 12
  • Underwater Speed : Mach 9
  • Jumping Ability : 4000 meters
  • Grip Strength : 200,000 tons
  • Punching Power :
  • Kicking Power :
  • Appearances : Cosmos Vs Ultraman Justice : The Final Battle
Ultraman Legend is a super Ultra who is a fusion of Ultraman Cosmos and Justice, similar to how the former fuses with Ultraman Dyna and Zero into Ultraman Saga. His only appearance was in the 2003 film Ultraman Cosmos Vs Ultraman Justice: The Final Battle.

Legendary Ultra Device Related Post : Source : wikipedia / ultra.wikia
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