A hero from another world and a legendary fighter, Ultraseven’s Earth would be free of threats for years until a parallel world discovered a gateway to his, via the Aqua Project. On that parallel world, mankind was unknowingly controlled by an invisible force , who then sought to spread their influence to Seven's reality. Two humans native to the other dimension, discovered the plot of invasion and were attacked as they attempted to stop it, Jin and Elea.
Elea and Jin fell into the water, Jin was mortally wounded shielding his lover from several blaster shots. In the water, as they sank Elea’s prayers reached the giant from another world who was using the gateway between their worlds. He’d revive Jin and merge with him, granting him his power, but the human would lose his memories, while Seven would enter a self induced coma, less his powerful mind overtake and destroy the human's consciousness. Jin awoke in his apartment with Elea where he was told he was the world’s savior.
After this, Jin was gifted with the Ultra Eye that would allow him to call on the power of Ultraseven X. His first opponent was the gigantic Galkimes and his masters, but the creature was no match for the giant’s strength and firepower. It, and the invaders, were vanquished. More and more aliens would appear on the Earth, a few invaders and several victims of circumstance, most of them being destroyed, returned home or for the lucky few, found a home on Earth, thanks to Ultraseven, Jin, Elea, and the two DEUS agents Kei and S. However, as the time of invasion of the other world came closer, so did the final battle.
Publication Information
- Ultraseven X : Ultraseven X
- Japanese : ウルトラセブン エックス
- Type : Ultras
- Known As : Agent J (Jin)
- Affiliation : : DEUS
- Gender : Male
- HomeWorld : Earth (Nebula M78)
- Season : Ultraseven X
- First Appeareance : Ultraseven X Episod 1 : Dream
Ultra Seven X is revealed to be the original Ultra Seven, crossed over into a parallel universe in order to save both his world (the "M-78 universe"), and this new one, from the threat of the Shadow Rulers. Ultraseven restored Jin's life in order to operate in the new world, with Jin serving as his new host. Ultraseven eventually returns to his universe, where Dan Moroboshi is reunited with Anne Yuri.
DEUS
- Main Article : DEUS
- Jin / Ultraseven X : An agent in DEUS, he was killed when running away from DEUS agents with Elea, when they came close to finding out the real identity of the shadow rulers. He lost his memory after being revived by Ultraseven, and therefore does not remember his real name. He is 25 years old.
- Agent K : He is an agent in DEUS and executes missions with Jin. He is 25 years old.
- Agent S : She is an agent in DEUS and focuses on undercover missions. She eats chocolate frequently. She is 25 years old.
- Agent R : Aiding a flying saucer responsible for kidnapping people who felt that their life was worthless, he eventually wanted to be taken away by it too, but was killed when a beam was fired onto him by it, leaving a burning ground
- Agent D : An agent who fell in love with a woman alien who was supposed to gather information preparing for an invasion, he did all he could to protect her. He also taught her to play the guitar, which she fell in love with as she loved the music from it. He pretended to have been killed by a flash of light during a mission with S, in order to disappear to spend time with his lover.
The Aqua Project is a top secret project conducted by the government. It is supposed to convert energy in water into atomic energy. When it was found to open a portal into a parallel universe, the project was halted. However, it was restarted by the shadow rulers in an attempt to invade the parallel universe. Members of the project then found out about the shadow rulers, and were all killed, except for one:
- Elea Saeki : An employee in the Science Department, she was part of the Aqua Project, a top secret project by the government. After coming close to finding out the real identity of the shadow rulers, she and Jin were pursuited by DEUS agents. When she and Jin fell into Lake Nousu trying to escape the agents, she was contacted by Ultraseven and gave permission to him to "become one" with Jin. When Jin awoken, she handed the Ultra Eye to him so that he can transform into Ultraseven. She is 22 years old.
Form
Ultraseven X
- Ultraseven X
- Origin : Land Of Light (Planet Nebula M78)
- Type : Ultra Warriors
- Age : Over 17,000 years old
- Transformation Device : Ultra Eye
- Labels :
- Ultraseven
- Redman
- Red Giant : Ultraseven X
- Ultraseven Dark : Dark Lived
- Human Form :
- Original : Dan Moroboshi
- Evolution : Masaki Kazimori
- Ultraseven X : Jin
- Height : 40 m
- Weight : 35,000 t
- Activity Time :
- Flight Speed : Mach 7
- Running Speed : 800 kmph
- Underwater Speed : 240 knots
- Jumping Distance : 400 m
- Physical Strength : 0-100,000 tons.
- Kick Force : Powers of 2000 sticks of dynamite.
- Weaknesses : Cold
- Appeareance : Ultraseven X
- Beam Lamp : The green stone on Seven's forehead, it is the equivalent of a color timer. Unlike a normal color timer the Beam lamp does not change color but simply flashes. It flashes when Seven's solar energy is low or his physical strength is depleted and/or he is gravely injured, basically any physical situation where his life in endangered will cause it to react
- Protector : The armor on his chest and shoulders, it is the method by which he recharges his energy. The protector works continuously but can be activated at will to increase energy absorption.
- Ultra Armor : Seven's armor is typical of an Ultra from M78 in the Showa Universe, it is resistant to fire and laser blasts even when he is depleted of energy. Like any other native from his homeworld he is highly susceptible to cold weather.
Unlike most other Ultramen, Ultraseven does not demonstrate any of the time constraints that plague most of the other heroes of the Ultra Series. On occasion however, the green Beam Lamp on his forehead would begin blinking in a similar fashion to the Color Timer that the other Ultras had. However, this tended to occur when Ultraseven was in mortal danger, suggesting it warned him how badly weakened he was rather than how much time he had left to fight. This is similar to some of the more recent Ultras, whose timers acted as an indicator of battle damage rather than time limit. This is because the armor on his shoulders are solar panels.
Weapons
- Eye Slugger : The crest on Ultraseven's head can be detached and used as a throwing weapon. This is Ultraseven's most well-known weapon, and possibly the most famous of all Ultra attacks. It has been incorrectly referred to as the "Ice Lugger" by various sources. This name was coined during the early pre-production on the series, which was going to be called "Ultra Eye" (Urutora Ai), hence "Eye Slugger." When the title of the series was changed to "Ultraseven," the name of the weapon remained "Eye Slugger" -- according to official Tsuburaya Productions production notes, published in Kodansha Official File Magazine Ultraman Vol. 4 & 5: "Ultraseven" (2005). As Ultraseven X the Eye Slugger could be used as a blade or a club, targets destroyed by it burst open into water vapor and suds.
- Ultra Knock Tactics : Ultraseven can direct energy into the Eye Slugger before firing the weapon towards enemies. It has a combustible effect and can destroy enemies in one hit.
- Emerium Ray : Various concentrations of energy rays could be fired from the Beam Lamp on his head as one of Ultraseven's finishers. It is one of his trademark moves. He would either fire it standing, his left hand drawn across his chest while his right arm was to his side, or more commonly from a kneeling position, two fingers from both hands nearly touching the gem. He can even use it to turn a Kaiju or Chouju back to normal like he did to Baktari on Ultraman Ace Episode 31. As Ultraseven X, the Emerium Ray destroyed its foes in green flames. When used on Hupnath, it appeared that the beam travelled all over the body from the impact site and vaporized the target.
- Wide Shot : Ultraseven's most powerful attack. By gathering energy in the armor plates on his shoulders and chest, Ultraseven could unleash a powerful stream of energy by crossing his arms in an L-shape (his left arm upright, his right arm bent). The Wide Shot was later turned into an ordinary weapon where Ultraseven can just pose his arms into a L-style and not have his energy drained. He could further increase the potency of the beam, but this special attack drains his own energy. Of course, the normal style iss not as powerful as the one that needs to drain his energy. In Ultraseven X, the Wide Shot could separate into multiple beams at once and destroyed its targets in energetic, blue flames.
- Triple Shot : The beam is divided into three smaller beams, used against the Hook Aliens in episode 47. It is performed like the Wide Shot, but the beams are fired from the wrist.
- Charged-Up Wide Shot : If his normal Wide Shot is not enough, Seven can charge it for a more powerful one.
- Stop Light : Used against Alien Prote, it is performed like the Wide Shot but Seven's hand rests on his beam lamp. It does not destroy, only disorients or paralyses the opponent for a short while.
- Eye Beams : Ultraseven crosses his arms and pulls them down to his lower torso. Twin electric bolt-like beams erupt from his eyes and strike the opponent.
- Ultra Spiral Beam : Also known as the Ultra Ring Beam or Ring Shot. When Ultraseven is severely depleted of energy, he will use the Ring Shot to replace the Wide Shot. It is executed by Seven spreading both of his arms and joining his palms together and very quickly. A ring shaped beam then zips through his palms, paralysing the enemy.
- Shuriken Ray : Ultraseven can fire a small energy beam from his hand. Although it's not strong enough to kill enemies, it can be fired continuously by both hands in rapid succession.
- Perfect Freezer : In the Heisei series, Seven once fired a beam similar to the Tiga Freezer, cupping his hands to the side and extending one hand to fire.
- Wedge Ray : Ultraseven fires a wedge shaped burst of energy from his fingertips. Used against Alien Valky and the Pitt Aliens in Heisei Ultraseven.
- Shakehand Ray : Also called the Knuckle Beam, Seven fires destructive beams the size of his palm
- Break Ray : The beam Seven used to free himself from Alien Gut's crucifix.
- Double Beam : Twin Beams fired from both hands, used on his assualt on the Robot Chief's forces.
- Ultra Psychokinesis : Also known as Ultra Willpower, Ultraseven is highly skilled in this field, able to flip or throw his opponents with but a few gestures. Even in his weakened state when he fought Pandon, he could still use his mental abilities. He can use his mental powers even in human form. As Dan, he immobilized Alien Babalou who was disguised as Astra.
- Ultra Punch : A powerful punch and basic technique, Seven used it to down the Alien Shadow Spacecraft.
- Ultra Kick : A powerful several times more destructive than the Ultra Punch. There is a Jump Kick version, roundhouse kick and straight kick version of this technique
- Ultra Chop : A powerful chop performed by concentrating energy into Seven's Hand. There is a double hand version to it.
- Ultra Elbow : A technique used in Ultraseven X against Alien Vo-Da to free himself, is designed to break the bones of the receiver.
- Flying Mare : Seven grabs the enemies head and neck and swings them about and then throws them. First seen used on Eleking.
- Ultra Swing : Similar to the flying mare, Seven usually grabs the tail of the beast or lifts them over his head. Used on Eleking.
- Rolling Spark : Used to free Seven from Iron Rocks, Seven rotates in the air and radiates energy which swirls around like him as a projectile.
- Body Windmill : Seven rotates in the air to create a vortex of energy. Used to defeat Robot Ultraseven.
- Ultra Power : A technique to temporarily summon herculean strength, used on Narse and to tear of Geryon Starbem's arm.
- Dropped Brains Reverse : A technique to throw the enemy and have them fall on their head first.
- Ultra Back Breaker : A crushing back breaker of pure might.
- Capsule Monsters : When unable to fight (usually because his Ultra Eye(see Transformation below) has been stolen), Dan will often produce a small capsule that releases a giant-sized monster to fight in his place. Although he is shown to have four or five capsules, only three capsule monsters are shown in the series, Windam, Miclas, and Agira. In the 1998 Direct To Video series, Ultraseven once incapacitated a member of the new Ultra Garrison in order to take his place by transforming him into a capsule in a similar fashion to his capsule monsters. The Capsule Monsters would later return in the form of the Maquette Monsters in Ultraman Mebius.
- Body Spark : Used against the Hook Aliens who were weak to light, Seven crossed his arms and his body shined intense flashes of light.
- Ultra Bubble : Also called While Blood Cells. Foam is fired from Seven's hands. Used against the parasite Darly.
- Ultra Water Flow : A water mist from both hands, used in Heisei Ultraseven to fight a fire.
- Ultra Barrier : Seven can create a wall of light to defend himself. It takes the form and shape of his choosing.
- Ultra V Barrier : Seven crosses his arms and somehow block enemy attacks. He can swing them open to create a more conventional shield.
- Teleportation : Seven can teleport himself. It is the same ability used by Ultraman, but its stance and appearance are different.
- Slide In : Seven was able to enter the Mirror that served as a dimension gateway.
- X-Ray Vision : Seven can see through objects to locate his enemy through special lights emitted from his eyes.
- Ultra S.O.S : Like all other Ultra-Crusaders, Ultraseven can send a green S.O.S Ultra Sign flashing in the sky when he needs assistance. His is different from Ultraman Ace's since Ace's flashes blue.
- Ultra Splitter : Like Alien Baltan, Seven can split into many forms to confuse an opponent. This is usually to drive an opponent into circles. This move takes up one minute of his energy supply and is used mainly against enemies who use teleportation, illusions or duplication.
- Size Change : Seven can change his size from microscopic to his proper giant size. His stance for this is to cross his arms in front his waist and bring them up, having his upright arms to his sides in a flexing pose.
- Solar Recharge : With the armor on his chest and arms, Ultraseven constantly absorbs solar energy, but if he is weakened from battle, he can simply turn to the sun and gather up more energy. Therefore, at night and in complete darkness, he works under a time limit like other Ultras.
- Ultra Impulse : A repelling shock wave released through Seven's hand.
- Flight : Like all Ultras, Ultraseven can fly through the air under his own power, often at great speeds. As Ultraseven X, his speed appeared to be much greater as he often broke the sound barrier immediately on take off.
- Ultra Fusion Card Creation : Seven can create his own Ultra Fusion Card for Orb to use using his powers.
- W Ray : Seven combines his Emerium Ray with Ultraman's Specium Ray. Used to destroy the Alien Knuckle Spacecrafts and free Ultraman Jack.
- Ultra Purify : A beam used with the other Alternate Ultra Brothers to revive Mebius.
- Grand Spark : Seven can combine his Wide Shot with other Ultra beams to create a more powerful ray.
- Acceleration : During his time as Ultraseven X, Seven moved with great speed as a red blur, usually running or attacking with his Eye Slugger. He even saved Kei and S who were sitting next to a bomb as it went off.
- Red Light (Name Unknown) : A combination move where Seven, Ultraman and Zoffy join hands and use the Body Windmill technique to generate a powerful beam. They used this beam to slow down Beatstar's Planet.
- Emerium-Mebium Shot : Seven combines his Emerium Ray with Mebius's Mebium Shot. Used on Glozam.
- Superior Strike : First used in Superior 8 Brothers, he shoots the Wide Shot and combines it with the other Alternate Ultra Brothers' beams.
- Energy Release : First used in Ultraman Mebius and the Ultra Brothers, this technique was used with Ultraman, Ultraman Jack and Ultraman Ace to free Mebius from his crystal crucifix.
- Energy String : Used against Robot Ultraseven.
- Ultra Grand Wall : Used in Superior 8 Brothers.
- Final Cross Shield : Used with Ultraman, Jack and Ace against U-Killersaurus.
- Multiple Eye Sluggers : When the Eye Slugger is removed, the Eye Slugger can be copied when the Eye Slugger is shot by a beam. This ability is also seen in Great Decisive Battle! The Super 8 Ultra Brothers.
- Ultra Charge: Used with Zoffy, Ultraman and Jack to give their remaining energy to Ace.
- Energy Charge : Used with Zoffy, Ultraman and Jack to give energy to him and allow Ace to return to Earth at full strength.
- Mebium-Eye Slugger (Name Unknown) : Seven throws his Eye Slugger at the enemy while Ultraman Mebius fires his Mebium Slash at Eye Slugger. This boosts the Eye Slugger's speed and is stronger than the normal Mebium Slash and Eye Slugger. Used in Ultraman Mebius Gaiden, Super Galaxy Wars.
- Ultra Cross Attack : Seven crosses his arms in a X formation before he pulls both arms out stretched to his sides horizontally. This creates a horizontal line of energy. He then puts his left arm in front of him palm open faced down, while his right arm goes to his side fist clenched. The horizontal line of splits and turns into a plus sign, He then precedes to punch it with his right fist hitting his opponent with great force. First used in Ultraseven: Evolution against Neo Pandon.
- Ultraseven X Spark Doll
- Height : 14 cm
- Weight : 150 g
- In Ultraman Ginga, Dark Lugiel appeared and turned every Ultra alongside their allies, monsters and aliens into Spark Dolls. As there has been no appearance of his Spark Doll. Regardless, with Lugiel's defeat all the Spark Dolls were free of their curse and returned from whence they came.